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Question: What are some neat methods for making slow-motion scenes? What can you put in to those slow-motion scenes to make them look even neater, like pan-arounds or zoom-ins? What are several different things that you can convert to slow-motion? Explosions? Someone tripping? |
Dragon: Everyone who has seen The Matrix knows about all the special effects in it that make it so awesome: the slow-motion explosions, running, fighting, and the "Bullet Time" camera technique. All of these things can't be put into 3DMM with that high type of quality, but you can use some techniques that resemble them in 3DMM. First, slow motion scenes. There are two ways this can be done. The first technique tends to make the movie a lot choppier than the second, but it's a lot easier for the beginner. To do it, you have to first know exactly what is going to happen in the current scene. Next, when making the scene, you put all the actors in the starting pose, then skip ahead two or more frames and build the next pose. It's just like making a movie normally, except now you are skipping frames in between. A useful hint here is to use the CTRL+Continue Last Action combination to make the character pose in the next action position without recording any frames. This makes movies that are very choppy (the longer the interval the longer the movie jump rate is), but there could be some places where you want this effect. The second technique takes much more time but makes more professional-quality results. This requires you to move every character or prop just a tiny bit every single frame so that it looks like the character is moving realistically, just a lot slower. Check out Travis Wells's 3DMM Animation Pro program to make this process less painful. As for zoom-ins and pans, you need to have a man-made scene (that's a must). Then, relative to the speed of the character you're following or the speed at which you want the camera to move, you have to move every single object in the scene relative to the camera. For example, to get a shot like in The Matrix where Neo is dodging bullets on the top of the roof, first you'd need a manmade scene that has Neo, the building, the Agent, a gun or two, and some background. Then when the bullets start flying, you'd need to use second slow-motion technique (described above) to make it slow down, then move and rotate every object every frame so that it looks like the camera is moving. As for what can be turned into slow-motion… well, anything really, but the coolest things could be explosions, gunfights, acrobatic scenes, or really key points in your film. Just practice, and you'll get it eventually! |
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